Article in volume
Authors:
Title:
Guarding a subgraph as a tool in pursuit-evasion games
PDFSource:
Discussiones Mathematicae Graph Theory 42(1) (2022) 123-138
Received: 2016-10-20 , Revised: 2019-08-05 , Accepted: 2019-08-05 , Available online: 2019-10-16 , https://doi.org/10.7151/dmgt.2244
Abstract:
Pursuit-evasion games study the number of cops needed to capture the robber in
a game played on a graph, in which the cops and the robber move alternatively
to neighbouring vertices, and the robber is captured if a cop steps on the
vertex the robber is in. A common tool in analyzing this cop number of a graph
is a cop moving along a shortest path in a graph, thus preventing the robber to
step onto this path. We generalize this approach by introducing a shadow of the
robber, the maximal set of vertices from which the cop parries the protected
subgraph. In this context, the robber becomes an intruder and the cop becomes
the guard. We show that the shadow can be computed in polynomial time, implying
polynomial time algorithms for computing both a successful guard as well as a
successful intruder, whichever exists. Furthermore, we show that shadow function
generalizes the concept of graph retractions. In some cases, this implies a
polynomially computable certification of the negative answer to the NP-complete
problem of existence of a retraction to a given subgraph.
Keywords:
pursuit-evasion game, graph searching, guarding, shadow function, graph retraction
References:
- M. Aigner and M. Fromme, A game of cops and robbers, Discrete Appl. Math. 8 (1984) 1–12.
https://doi.org/10.1016/0166-218X(84)90073-8 - B. Alspach, Searching and sweeping graphs: A brief survey, Matematiche (Catania) 59 (2004) 5–37.
- T. Andreae, On a pursuit game played on graphs for which a minor is excluded, J. Combin. Theory Ser. B 41 (1986) 37–47.
https://doi.org/10.1016/0095-8956(86)90026-2 - A. Bonato and B. Yang, Graph searching and related problems, in: Handbook of Combinatorial Optimization, (Springer, New York 2013) 1511–1558.
https://doi.org/10.1007/978-1-4419-7997-1_76 - E. Chiniforooshan, A better bound for the cop number of general graphs, J. Graph Theory 58 (2008) 45–48.
https://doi.org/10.1002/jgt.20291 - E.J. Cockayne, P.J.P. Grobler, W.R. Gründlingh, J. Munganga and J.H. van Vuuren, Protection of a graph, Util. Math. 67 (2005) 19–32.
- T. Feder and P. Hell, List homomorphisms to reflexive graphs, J. Combin. Theory Ser. B 72 (1998) 236–250.
https://doi.org/10.1006/jctb.1997.1812 - F.V. Fomin, P.A. Golovach, A. Hall, M. Mihalák, E. Vicari and P. Widmayer, How to guard a graph?, Algorithmica 61 (2011) 839–856.
https://doi.org/10.1007/s00453-009-9382-4 - F.V. Fomin, P.A. Golovach and D. Lokshtanov, Guard games on graphs: Keep the intruder out, Theoret. Comput. Sci. 412 (2011) 6484–6497.
https://doi.org/10.1016/j.tcs.2011.08.024 - G. Hahn and G. MacGillivray, A note on $k$-cop, $l$-robber games on graphs, Discrete Math. 306 (2006) 2492–2497.
https://doi.org/10.1016/j.disc.2005.12.038 - H. Nagamochi, Cop-robber guarding game with cycle robber region, in: 3rd International Workshop on Frontiers in Algorithmics, Lecture Notes in Comput. Sci. 5598, (Springer-Verlag, Berlin 2009) 74–84.
- R. Nowakowski and P. Winkler, Vertex-to-vertex pursuit in a graph, Discrete Math. 43 (1983) 235–239.
https://doi.org/10.1016/0012-365X(83)90160-7 - A. Quilliot, A short note about pursuit games played on a graph with a given genus, J. Combin. Theory Ser. B 38 (1985) 89–92.
https://doi.org/10.1016/0095-8956(85)90093-0 - T.D. Parsons, Pursuit-evasion in a graph, in: Theory and Applications of Graphs, Y. Alavi and D.R. Lick (Ed(s)), (Lecture Notes in Math. 642 Springer-Verlag, Berlin) 1978, 426–441.
https://doi.org/10.1007/BFb0070400 - T. Reddy, S. Krishna and P. Rangan, The guarding problem–-complexity and approximation, in: Proceedings of IWOCA, 2009, J. Fiala, J. Kratochvíl and M. Miller (Ed(s)), (Lecture Notes in Comput. Sci. 5874 2009) 460–470.
https://doi.org/10.1007/978-3-642-102217-2$_-$45 - B. Schröder, The cop number of a graph is bounded by $\left\lfloor\frac{3}{2} \textrm{genus}(G)\right\rfloor+3$, in: Categorical Perspectives, Trends Math., (Birkhäuser, Boston 2001) 243–263.
https://doi.org/10.1007/978-1-4612-1370-3_14 - R. Šámal, R. Stolař and T. Valla, Complexity of the cop and robber guarding game, in: Proceedings of IWOCA 2011, (Lecture Notes in Comput. Sci. 7056 2011) 361–373.
https://doi.org/10.1007/978-3-642-25011-8_29 - R. Šámal and T. Valla, The guarding game is E-complete, Theoret. Comput. Sci. 521 (2014) 92–106.
https://doi.org/10.1016/j.tcs.2013.11.034
Close